Custom Sabbat Ritae

Some chronicles allow for their players to develop customized powers for their characters. The following is a compilation of player created custom content in OWBN. At this time, custom content that is created and/or used by vampire PC's is required to be listed.

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Custom Content Category: Sabbat Ritae
XP Cost: 0XP
MET Mechanics:

Actually a Minor Rite for Garou

 

This rite Must be preformed daily for 7 days, specifically during the day's major meal .  After the meal is on the plate but before any is eaten say a prayer in thanks to the spirits.  Special thanks should be given to your Ancestors, Totem, and any other spirits to which you have reason to be thankful (ie you are in the middle of performing chiminage to them, or they have performed a recent service).  Offer a portion of your meal to help sustain the spirits in thanks for all that they provide.  This portion can be cast into a fire, buried, or simply set aside and taken to a secluded place outdoors and left for the spirits.  This food will not attract pests or vermin, however within a few hours time will vanish by natural means while unobserved (ie if left outside it will be picked up and eaten by an animal who was guided to the meal by the spirits, if burned it will be consumed normally by the flames, etc the important thing is that the substance of the food is returned to nature).  In the case of a ritual fast or the like, the meal can be one you have prepared for someone else, so long as a portion is still given to the spirits in offering, and the meal is not specifically prepared just for the purpose (as that would be wasteful and disrespect the source of the food)  This ritual must be performed daily for at least a phase of the moon to produce an effect (typically 3 days).  After that time of continued performance of the ritual each time thanks is given, a single spirit named in the performance (typically a specific Ancestor or your Totem, but another spirit can also be named so long as they are uniquely identified).  For 24 hours (until this ritual is performed again, whichever comes first) you receive +1 bonus trait for the purpose of resolving challenges against that spirit specifically for any challenge that involves peaceful negotiation or otherwise 'normal' interaction with the spirit (for the cases of war spirits and the like this may still include friendly combat so long as harm is not intended against the spirit).  This is due to the spirit being able to sense that they have been honored in the traditional manner.  The ST is the final arbiter as to when this bonus applies or does not apply, but the bonus is intended to facilitate peaceful interactions with the targeted spirit according to its nature, and should not be allowed in the case of attempts to cause it to act against its nature or otherwise cause it harm

Date of Archival: 26-Apr-2017
Sabbat
Custom Content Category: Sabbat Ritae
XP Cost: 0XP
MET Mechanics:

The will of Zagreus combines, in an awkward sense the unity of the vaulderie and the unity of the pack as a whole to further one's one will to further the pack's needs and the sects goals. Loosely based off a ritual practiced by the Orphics and worshippers of the greek god Dionysus, this ritual involved the sacrifice of a youthful innocent. It is said the younger and more innocent provide the best results, hence why orphans and unwanted babies serve the best components. (As they were utilized in the ancient rituals actually practiced) Participants of this Ritual must imbibe upon the flesh of the innocent, live or dead, in order to participate.(Eat Food Needed, or will spent) They must then decide after feasting upon the body, how much of their own will they will "donate" to the recipient. For each Willpower designated the donor pours a trait of his blood into a basin or container mixed with the blood of the innocent, and all other donors. The recipient of the ritual then drinks of the mixture and his Vinc's go up to all members involved at a 1 for 1 ratio of will/blood put into it. The Recipient may not gain more Will then his permanent Will power Rating. (IE- never more than what you have purchased, AND never more beyond your max per generation)

It is, like other Ritae against a static against the number of participants, AND a will power to cast.

Date of Archival: 04-Feb-2015
Sabbat
Custom Content Category: Sabbat Ritae
XP Cost: 0XP
MET Mechanics:

Adrenaline Rush is an Ignoblis Ritae exclusive to the Chicago based "pack" known as House Malice. The participants ride a rollar coaster of the priest's choosing at Six Flags Great America while being unrestrained. Much like the more famous Fire Dance, the participants are encouraged to do tricks of athletecism to show their devotion to Caine and the rapidity of the world around them. While the participants may use Potence to hold on, it is frowned upon.

 

System: This ritae works exactly like the Fire Dance Riate as far as systems and bonuses. The exception being that it must be performed within the bounds of Great America and uses Athletics as the appropriate restest. The use of Potence does not change the outcome of the ritae, except that if caught by the performing priest (Mental challenge Investigation v. Stealth or Subterfuge) the performer may recieve ridicule.

 

 

 

Date of Archival: 18-Feb-2015
Sabbat
Custom Content Category: Sabbat Ritae
XP Cost: 0XP
MET Mechanics:

During the Sabbat-Camarilla Wars the Creation Rites required the cainite recruit be drained of all of their blood and embraced with the blood of the entire pack.  The newly embraced cainite was then bludgeoned and buried in a shallow grave.  Those that dug themselves out were accepted.  This created an intense Vinculum but an equally high chance that the cainite would be clanless.  Following the end of the Sabbat-Camarilla Wars the Creation Rites were modified into the old form that was subsequently changed into the modern form.  Despite these changes some Pander still use the ancient creation rites to embrace new recruits. See, page 45 of the Player’s Guide to the Sabbat (2nd Ed) for reference to the autoricis ritae actually changing.

Mechanics: The recruit is drained of all their blood and embraced with a consecrated mix of the pack’s blood.  The new vampire rises with a vinculum rating no lower then three to all cainities that contributed vitae.  The cainite will likely be clanless, drawing their disciplines and any supernatural flaws from those who contributed vitae.

Date of Archival: 18-Feb-2015
Sabbat
Custom Content Category: Sabbat Ritae
XP Cost: 0XP
MET Mechanics:
In the Old Testament in Genesis 4:14-16, it is noted that God placed a mark upon the biblical Cain that would protect him from those that would wish to end him.
 
Many of the zealous in the Sabbat see this Mark as a religious symbol, a sign of Caine's rebellion against and superiority over God and as such it comes with great faith behind it. During one of the most significant of High Holidays in the Sabbat, the Binding, this ritus may be performed. The one performing this Ritus most meet certain restrictions such as following a spiritual path and having the Mark of Caine upon them already. 
 
The Clergy member leads those before him in a rousing Sermon to Caine and calls forth on from those gathered. That one is chosen by the Clergymen to receive the Mark of Caine upon their brow. It is seen as a defiance and challenge to God's authority as only He should be able to so brand someone and yet the Clergy asserts that they too have that authority.
 
System: This Mark is etched into the forehead of the recipient in blood derived from a human male. While this is being done, the Clergy must expend 1 permanent Willpower and engages in a static willpower challenge against 10, retesting with Willpower. If successful, the recipient and the Clergy both suffer three aggravated damage that is non-soakable with Fortitude, then they must make a Conviction/Conscience challenge against 5. Should the recipient succeed this test, with Storyteller discretion, they may purchase the merit "Mark of Caine". Should they fail the Conviction/Conscience test, they will suffer a further three aggravated damage.
 
The Ritus may only be performed during the annual Binding and additionally may only be performed once that evening, regardless of success or failure.
Date of Archival: 24-Oct-2017
Sabbat
Custom Content Category: Sabbat Ritae
XP Cost: 0XP
MET Mechanics:

At first glance this ritae bears a very strong resemblance to the Vaulderie.  Each member of the pack (min of two) adds a small portion of their blood (the total must be at least a trait) to a chalice using a ceremonial chalice, and cutting tool.  The priest then speaks an incantation over the vessel.  The ghoul (or would be ghoul) is then given the chalice to drink from.  If they refuse to drink the priest will tell them to drink once, if they still refuse they will most likely become the victim of the pack’s next blood feast.  In heavily ritualistic packs this ritae is often used to give ghouls their monthly feedings. 

Mechanics: This ritae allows a mortal to be blood bound to more then one cainite at a time.  It will not break existing blood bounds, but it can be used to give a mortal more then one full three-step blood bound.  The mortal who drinks from the chalice will be bound one more step (Max 3 of course) to each cainite who contributed blood to the chalice. 

 
Date of Archival: 18-Feb-2015
Sabbat
Custom Content Category: Sabbat Ritae
XP Cost: 0XP
MET Mechanics:

At first glance this ritae bears a very strong resemblance to the Vaulderie.  Each member of the pack (min of two) adds a small portion of their blood (the total must be at least a trait) to a chalice using a ceremonial chalice, and cutting tool.  The priest then speaks an incantation over the vessel.  The ghoul (or would be ghoul) is then given the chalice to drink from.  If they refuse to drink the priest will tell them to drink once, if they still refuse they will most likely become the victim of the pack’s next blood feast.  In heavily ritualistic packs this ritae is often used to give ghouls their monthly feedings. 

Mechanics: This ritae allows a mortal to be blood bound to more then one cainite at a time.  It will not break existing blood bounds, but it can be used to give a mortal more then one full three-step blood bound.  The mortal who drinks from the chalice will be bound one more step (Max 3 of course) to each cainite who contributed blood to the chalice. 

 
Date of Archival: 18-Feb-2015
Sabbat
Custom Content Category: Sabbat Ritae
XP Cost: 0XP
MET Mechanics:

At first glance this ritae bears a very strong resemblance to the Vaulderie.  Each member of the pack (min of two) adds a small portion of their blood (the total must be at least a trait) to a chalice using a ceremonial chalice, and cutting tool.  The priest then speaks an incantation over the vessel.  The ghoul (or would be ghoul) is then given the chalice to drink from.  If they refuse to drink the priest will tell them to drink once, if they still refuse they will most likely become the victim of the pack’s next blood feast.  In heavily ritualistic packs this ritae is often used to give ghouls their monthly feedings. 

Mechanics: This ritae allows a mortal to be blood bound to more then one cainite at a time.  It will not break existing blood bounds, but it can be used to give a mortal more then one full three-step blood bound.  The mortal who drinks from the chalice will be bound one more step (Max 3 of course) to each cainite who contributed blood to the chalice. 

 
Date of Archival: 18-Feb-2015
Sabbat
Custom Content Category: Sabbat Ritae
XP Cost: 0XP
MET Mechanics:
System: Akin to other ignoblis, this Rite is and foremost a speech.  However rather than extoll Caine's wisdom and strength alone, the Cainite must state the goal of the gathered mass of Sabbat, and how each Cainite will lend their aid in the upcoming task.  While each individual need not be named, the Ritualist must still speak of their pack and what they will do specifically.  It is only by exciting the gathered Sabbat, but inciting them, by calling out to the shared Vitae in all their veins, that this Ritual is effective.  This makes this a fitting Ritual to follow up a Vaulderie.  At the end, the leading Priest must call out to the Dark Father, asking for his blessing, for his fervor, in order to complete the Ritual.

Mechanics:  The difficulty of the Ritual is equal to to the number of participants.  Only those who have a vaulderie rating to the Priest may reap the benefit of this ritual.  If the leading Priest is successful, each participant gains one free retest (a Faith and Fire retest) on one test for the goal that the Ritualist has set forth.  This retest takes the place of a normal ability retest.  This Ritual can only be active once, and only once in a 24 hour period.  If the speech is not inspiring, or there is chaos caused during the speech, the Priest may spend a leadership or expression ability in order to keep the Ritual going.  Otherwise, it fails.

 

Date of Archival: 31-Jan-2015
Sabbat
Custom Content Category: Sabbat Ritae
XP Cost: 0XP
MET Mechanics:

Akin to other ignoblis, this Rite is and foremost a speech.  However rather than extoll Caine's wisdom and strength alone, the Cainite must state the goal of the gathered mass of Sabbat, and how each Cainite will lend their aid in the upcoming task.  While each individual need not be named, the Ritualist must still speak of their pack and what they will do specifically.  It is only by exciting the gathered Sabbat, but inciting them, by calling out to the shared Vitae in all their veins, that this Ritual is effective.  This makes this a fitting Ritual to follow up a Vaulderie.  At the end, the leading Priest must call out to the Dark Father, asking for his blessing, for his fervor, in order to complete the Ritual.

 

Mechanics:  The difficulty of the Ritual is equal to to the number of participants.  Only those who have a vaulderie rating to the Priest may reap the benefit of this ritual.  If the leading Priest is successful, each participant gains one free retest (a Faith and Fire retest) on one test for the goal that the Ritualist has set forth.  This retest takes the place of a normal ability retest.  This Ritual can only be active once, and only once in a 24 hour period.  If the speech is not inspiring, or there is chaos caused during the speech, the Priest may spend a leadership or expression ability in order to keep the Ritual going.  Otherwise, it fails.

 

Date of Archival: 31-Jan-2015
Sabbat

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