[Proposal] [Bylaw] Follower of Set Bylaw Restructure

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Proposal Type: Bylaw Revision
Opened: 27-Sep-2019 12:00AM EDT
Closing: 04-Oct-2019 12:00AM EDT


Pursuant to Coordinator Bylaw §3.C.iii, I, Stacey Diaz, as Follower of Set Coordinator, do so propose the following. It should be noted that this proposal has the potential to autopass. 

 

Breviated changes
- True Faith (Grandfathering does not apply)

  True Faith is held in multiple books to be relevant specific genres as normal and standard, but as currently written in OWbN’s bylaws many of them are wrongly considered “unusual”   This bylaw addition allows specific coordinators where such a faith is considered “standard” to have approval over True Faith. So that there remains some oversight of True faith which may be “outside the normal of everyday life, the org at large” but is normal for that coordinator’s genre.  While there are several items which should be on this list “Gaia” for instance.  The Setite office only has authority over Follower of Set genre.  

 

  • Mummy (This is without Grandfathering)

After Recent situations seen in the org, between sheets and item cards seen by the setite office in no small number.   The Setite office will be utilizing the bylaws created by the mage coord, to provide additional oversight of the Mummy genre.   These bylaws are meant to keep this genre unique onto itself, and not a shopping list for characters in other genres - much like the mage bylaws.  Mummy items detailed follow the mage bylaws example, as those items should never be on a non-mummy character, nor should mummy magic items be in the hands of non-mummies.   For mummies to allow their magic to fall into the hands of creatures who could/would oppose Balance or are agents of corruption is a violation of a core belief structure of the entire Mummy genre. Items which could be in player character hands, would need to be crafted specifically by a Bane Mummy, of which the Setite office has sole control over, thus would not be available for PCs without coordinator approval anyway.

 

  • Apostate / Initiate (This is without Grandfathering)

With the addition of the new merit “Initiate” in V20.   It alludes that characters should be treated a certain way and provided advantages beyond a normal apostate.  However there is no support from the bylaws for this or for this merit. These new bylaws define both merits, and how it affects the character.  Grandfathering is not used, as these bylaws specific codify the advantages of each merit. As Initiate was previously unregulated, it is entirely possible that characters would have taken that merit instead of appostate to specifically circumvent the Apostate approval process.   By making Initiate without grandfathering, it requires characters who gain those benefits to still need to go through the same process everyone else had to.

 

  • Tlacique (Grandfathering does not apply)

As with the rarity reduction last year, the setite office has seen an increase in interest in the genre and story of this “bloodline”.   After a year of responsible actions by both involved players and storytellers, the Setite Office is going to reduce the rarity of this “bloodline” allowing the possibility of easier access as Player Characters.   Additionally, as the bloodline has Protean “in Clan” how this effects PCs if/when they teach the discipline, as well as how this discipline affects their Initiates.

 

  • Daitya (Grandfathering does not apply)

The Daitya are the last of the Jati Brahmin to remain a vote of council.   As a population, there are not rare enough to need a vote. Especially with the encouragement of population growing with the other Jati Caste, whom have been Coordinator approval for some time.   What makes Daitya “unique” is their blood magic, which is already shared by the other Jati, and is already been deregulated to Coordinator Approval. Daitya as a bloodline is simply the last to join this deregulation  This has the approval of the Ravnos Coordinator

 

  • Blood Magic (Grandfathering does not apply)

Some blood magic had to be ratified to accommodate how bloodmagic approvals are treated between Clan/bloodline and their apostates & Initiates   As well as the addition of Aztec Necromancy (which there isn’t a lot of) to also be available to the Tlacique (which Has Giovanni Office Support).

 

  • V20 Dark Ages Serpentis (This is without Grandfathering)

This is a similar bylaw as proposed by the Assamite office for Quietus which also did not have grandfathering.   The setite office wishes to keep this variant discipline unique to the clan. If anyone could have the V20 variant, then there would be no reason to play a character in the setite genre.

 

Other changes are to reflect the changes made in the genre packet to have the bylaws match.

 

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Bylaws Now - Controlled Items

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10. Controlled Items

 

E. General Controlled Items

v. Standard True Faith - PC: Coordinator Notify - NPC: Coordinator Notify - Coordinator: Varies.

  1. True Faith 6+ - PC: Majority Vote - NPC: Coordinator Notify - Coordinator Varies

vi. Unusual True Faith - PC: Majority Vote - NPC: Coordinator Notify - Coordinator: Varies

  1. Any appearance of True Faith in a religion that is NOT of a major, established, recognized sect. (example: True Faith in Buddha is not Regulated, but True Faith in Cthulu would be.)

 

K. MUMMY CONTROLLED ITEMS

i. Creature Types

  1. Standard Mummies - PC: Coordinator Approval - NPC: Coordinator Notify - Coordinator: Setite

  2. New Mummies

  3. Imkhu

  4. Other Shemsu-Heru

2. Non-Standard Mummies - PC: Coordinator Approval - NPC: Coordinator Approval - Coordinator: Setite

  1. Ishmaelites

  2. Cabiri

  3. Asek-Sen

  4. Capococoha

  5. Wu T'ian


 

M. VAMPIRE CONTROLLED ITEMS

ii. Vampire Creature Types

46. Children of Damballah - PC: Coordinator Approval - NPC: Coordinator Approval - Coordinator: Setite

47. Setite Tlacique - PC: 2/3 Majority Vote - NPC: Coordinator Approval - Coordinator: Setite

48. Vampiric Children of Osiris - PC: 2/3 Majority Vote - NPC: Majority Vote - Coordinator: Setite

49. Warrior Setites - PC: Coordinator Notify - NPC: Coordinator Notify - Coordinator: Setites Warrior Setites

49.a  Setites with Potence in clan as opposed to Obfuscate.

65. Bloodlines of the Jati Brahmin Caste:

  1. Brahmin Ravnos - PC: Coordinator Approval - NPC: Coordinator Approval - Coordinator: Ravnos

  2. Daitya - PC: Majority Vote - NPC: Coordinator Notify - Coordinator: Setite

  3. Danava - PC: Coordinator Approval - NPC: Coordinator Approval - Coordinator: Ventrue


 

v.  Vampire Merits and Flaws

18. Agent of Prophecy - PC: Coordinator Approval - NPC: Coordinator Approval - Coordinator: Setite

19. Apostate (Setite) - PC: Coordinator Approval - NPC: Coordinator Approval - Coordinator: Setite

20. Nameless - PC: Coordinator Approval - NPC: Coordinator Approval - Coordinator: Setite

 

viii. Vampire Powers

None currently Listed

 

ix. Vampire Blood Magic

16. Non Follower of Set Bloodline / Faction / Apostate with Wanga / Afro-Caribbean Sorcery - PC: Coordinator Approval - NPC: Coordinator Approval - Coordinator: Giovanni

17. Non-Setites with Akhu (Setite) - PC: Coordinator Approval - NPC: Coordinator Approval - Coordinator: Setite

18. Non-Tlacique with Nahuallotl (Setite) - PC: Coordinator Approval - NPC: Coordinator Approval - Coordinator: Setite

20. Follower of Set Bloodline / Faction / Apostate with Voudoun - PC: Coordinator Approval - NPC: Coordinator Approval - Coordinator: Setite

31. Aztec Necromancy - PC: Coordinator Approval - NPC: Coordinator Approval - Coordinator: Giovanni

 

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Bylaws After

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10. Controlled Items

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E. General Controlled Items

v. Standard True Faith - PC: Coordinator Notify - NPC: Coordinator Notify - Coordinator: Varies.

  1. . True Faith 6+ - PC: Majority Vote - NPC: Coordinator Notify - Coordinator Varies

vi. Creature Type Relevant Faith  - PC: Coordinator Approval - NPC: Coordinator Approval - Coordinator: Varies

  1. This is meant to include character’s whos genre holds faith in something that may be supported by source material, but not precisely “standard” True Faith.  

  2. Egyptian Religion / Kemetism - Coordinator: Follower of Set

vii. Unusual True Faith - PC: Majority Vote - NPC: Coordinator Notify - Coordinator: Varies

  1. Any appearance of True Faith in a religion that is NOT of a major, established, recognized sect. (example: True Faith in Buddha is not Regulated, but True Faith in Cthulu would be.)

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K. MUMMY CONTROLLED ITEMS

i. Creature Types

  1. Standard Mummies - PC: Coordinator Approval - NPC: Coordinator Notify - Coordinator: Setite

  2. New Mummies

  3. Imkhu

  4. Other Shemsu-Heru

  5. Non-Standard Mummies - PC: Coordinator Approval - NPC: Coordinator Approval - Coordinator: Setite

  6. Ishmaelites

  7. Cabiri

  8. Asek-Sen

  9. Capococoha

  10. Wu T'ian

 

ii. Items

  1. Non-Mummies in possession of mummy magic items - PC: Coordinator Approval - NPC: Coordinator Approval - Coordinator: Setite

    1. Mummy magic item is defined as any item which originates from a Mummy book, intended for mummies or is created with Hekau.

 

iii. Genre Specific Mummy Backgrounds on non-Mummys - PC: Coordinator Approval - NPC: Coordinator Approval - Coordinator: Setite.

  1. This includes: Arcane, Ba, Companion, Ka, Legacy, Memory, Tome, Vessel

  2. If another genre has a published background of the same name, this does not restrict characters of that Genre from buying their own version of the background. For example, Mage characters have their own version of Arcane, and so are not restricted from purchasing it by this bylaw.

 

iv. Genre-specific Mummy genre Merits/Flaws on non-Mummies - PC: Coordinator Approval - NPC: Coordinator Approval - Coordinator: Setite

  1. This Includes: Osiris’ Gift, Bes’ Blessing, Gift of Thoth, Soul’s Reflection, Lesser Resurrection, Ba’s Rest, and any merit/flaw dealing with a Mummy’s First Life/Tem-akh.

  2. If another genre has a published merit/flaw of the same name, this does not restrict characters of that Genre from taking their own version of the merit/flaw.

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M. VAMPIRE CONTROLLED ITEMS

ii. Vampire Creature Types

46. Children of Damballah - PC: Coordinator Approval - NPC: Coordinator Notification - Coordinator: Setite

47. Setite Tlacique - PC: Coordinator Approval  - NPC: Coordinator Approval - Coordinator: Setite

  1. Those who learn Protean from Tlacique Out of Clan, Fight/Flight forms are Panther/Bat

48. Vampiric Children of Osiris - PC: 2/3 Majority Vote - NPC: Majority Vote - Coordinator: Setite

49. Warrior Setites (bloodline) - PC: Coordinator Notify - NPC: Coordinator Notify - Coordinator: Setite

49.a  Setites with Potence in clan as opposed to Obfuscate.

65. Bloodlines of the Jati Brahmin Caste:

  1. Brahmin Ravnos - PC: Coordinator Approval - NPC: Coordinator Approval - Coordinator: Ravnos

  2. Daitya - PC: Coordinator Approval  - NPC: Coordinator Notify - Coordinator: Setite

  3. Danava - PC: Coordinator Approval - NPC: Coordinator Approval - Coordinator: Ventrue

66. Witches of Echidna - PC: Coordinator Approval - NPC: Coordinator Approval - Coordinator: Setite

67. Follower of Set Priest - PC: Coordinator Approval - NPC: Coordinator Approval - Coordinator: Setite

 

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v.  Vampire Merits and Flaws

18. Agent of Prophecy - PC: Coordinator Approval - NPC: Coordinator Approval - Coordinator: Setite

19. Apostate (Setite) - PC: Varies (See Below) - NPC: Varies (See Below) - Coordinator: Setite

  1. Apostates do not gain an additional Discipline, but may be taught them as normal.

i. Children of Damballah - PC: Coordinator Approval - NPC: Coordinator Notification

              ii. Daitya - PC: Coordinator Approval  NPC: Coordinator Notification

             iii. Tlacique - PC: Coordinator Approval - NPC: Coordinator Approval

             iv. Serpent of the Light - PC: Coordinator Approval - NPC: Coordinator Notification

              v. Setite - PC: Coordinator Approval - NPC: Coordinator Notification

             vi. Warrior Setite (bloodline) - PC: Disallowed - NPC: Disallowed (as you can not be an apostate of “just” the bloodline”

            vii. Walid Set - PC: Coordinator Approval - NPC: Coordinator Approval

 

20. Initiate (Setite) - PC: Varies (See Below) - NPC: Varies (See Below) - Coordinator: Setite

  1. Initiates gain an additional out of clan discipline, which is “iconic” to the bloodline which they may learn to the advanced level, with an assumed teacher utilizing Out of Clan XP Costs.

              i. Children of Damballah - PC: Coordinator Approval - NPC: Coordinator Notification

  1. Gain Aupex

             ii. Daitya - PC: Coordinator Approval  - NPC: Coordinator Notification

  1. Gain Presence

             iii. Tlacique - PC: Coordinator Approval - NPC: Coordinator Approval

  1. Gain Protean

  2. Initiates my choose their Fight/Flight form as if they had Protean Inclan, however they must be natural to Tlacique/Central America.  

             iv. Warrior Setite (bloodline) - PC: Disallowed - NPC: Disallowed (as you can not be an Initiate of “just” the bloodline”

             v. Serpent of the Light - PC: Coordinator approval - NPC: Coordinator Approval

  1. Gain Modern Serpentis

            vi. Setite - PC: Coordinator Approval - NPC: Coordinator Notification

  1. Gain Modern Serpentis

           vii. Walid Set - PC: Coordinator Approval - NPC: Coordinator Approval

  1. Gain Modern Serpentis

21. Nameless - PC: Coordinator Approval - NPC: Coordinator Approval - Coordinator: Setite

22. Postulate of Echidna - PC: Coordinator Approval - NPC: Coordinator Approval - Coordinator: Setite

 

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viii. Vampire Powers

54. Followers of Set or their Bloodlines, Factions, or Initiates with V20 Dark Ages Serpentis - PC: Coordinator Approval- NPC: Coordinator Notification - Coordinator: Setite

  1. Apostates may only learn modern Serpentis.

55. Non- Followers of Set or their Bloodlines, Factions, or Initiates with V20 Dark Ages Serpentis - PC: Coordinator Approval - NPC: Coordinator Approval - Coordinator: Setite

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ix. Vampire Blood Magic

16. Non Follower of Set, Bloodline / Faction / Apostate or Initiate with Wanga / Afro-Caribbean Sorcery - PC: Coordinator Approval - NPC: Coordinator Approval - Coordinator: Giovanni

  1. Children of Damballa / Apostate / Initiate - PC: Coordinator Approval - NPC: Coordinator Approval - Coordinator: Setite

i. Apostates require approval for every ritual and each path.

ii. Initiates use the same approval process as a Child of Damballa

        b. Serpent of the Light / Apostate / Initiate - PC: Coordinator Approval - NPC: Coordinator Approval - Coordinator: Setite

i. Apostates require approval for every ritual and each path.

ii. Initiates use the same approval process as a Serpent of the Light.

17. Non-Setites with Akhu (Setite) - PC: Coordinator Approval - NPC: Coordinator Approval - Coordinator: Setite

  1. Apostates require approval for every ritual and each path.

  2. Initiates use the same approval process as a Setite

18. Non-Tlacique with Nahuallotl (Setite) - PC: Coordinator Approval - NPC: Coordinator Approval - Coordinator: Setite

  1. Apostates require approval for every ritual and each path.

  2. Initiates use the same approval process as a Setite

20. Follower of Set, Bloodline / Faction / Apostate or Initiate with Voudoun - PC: Coordinator Approval - NPC: Coordinator Approval - Coordinator: Setite

  1. Apostates require approval for every ritual and each path.

  2. Initiates use the same approval process as a Setite

31. Aztec Necromancy - PC: Coordinator Approval - NPC: Coordinator Approval - Coordinator: Giovanni

  1. Tlacique PC: Coordinator Approval - NPC: Coordinator Approval - Coordinator: Setite

            i. Apostates require approval for every ritual and each path.

            ii. Initiates use the same approval process as a Tlacique.

37. Seidr - PC: Coordinator Approval - NPC: Coordinator Approval - Coordinator: Setite

 
 

 

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