[Proposal] Change to by-laws about Anarch Curses

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Proposal Type: Bylaw Revision
Opened: 12-May-2013 12:00AM EDT
Closing: 18-May-2013 11:58PM EDT


OWbN's Coordinator Bylaws, section 3.C.iii. state: "Genre Coordinators must pass before Council any plot, enforced policy, R&U named characters, or binding edict they wish to use which they can reasonably expect to affect multiple chronicles and these proposals need not be seconded, but go immediately into discussion."


Proposal:


To change the Character By-law:

8.  Blood Magic

    1. Blood Magic categories

      i. The following styles, and variations, shall be considered "blood magic":

  1. Hermetic Thaumaturgy

  2. Assamite Sorcery (aka Dur-An-Ki)

  3. Koldunic Sorcery

  4. Western Necromancy

  5. Voudoun Necromancy

  6. Ahku

  7. Wanga

  8. Sadhana

  9. Nahuallotl

  10. Abyssal Mysticism

to

8.  Blood Magic

    1. Blood Magic categories

      i. The following styles, and variations, shall be considered "blood magic":

  1. Hermetic Thaumaturgy

  2. Assamite Sorcery (aka Dur-An-Ki)

  3. Koldunic Sorcery

  4. Western Necromancy

  5. Voudoun Necromancy

  6. Ahku

  7. Wanga

  8. Sadhana

  9. Nahuallotl

  10. Abyssal Mysticism

  11. Anarch Curses

For completeness sake, the following R&U Bylaw will need to change as well:


R&U by-law 4.F.xvi.1


Which currently states:

Requires Hermetic Thaumaturgy which will require separate approval.


to


Requires Anarch Coordinator approval.


This proposal, if not objected to within one week, will auto-pass.


Supporting Statements:

These particular rituals come from pre-revised Vampire, and from a 1st edition sourcebook (Anarch Cookbook).  At the time of it’s publication, there wasn't really any difference in the various types of blood magic.  Adding the Anarch Curses to the bylaws also predates the removal of the 'one magic' paradigm, and we felt they had to be put into some sort of grouping, in order to 'define' them for purposes of other Blood Magic.  Given that permission to have them comes directly from the Anarch Coordinator's office, putting them into the Blood Magic Character by-law allows them to be given to any character, regardless if they have blood magic to begin with or not.  Putting them all in one place for permissions is far more preferable for ease of requests.

 

--Geoff
Anarch '12-'13
Anarch Wiki

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